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Change the sky's dither

Pixel Sky Creator ships with twelve pre-made dither patterns to choose from. These are saved in the asset's Sprites folder and named in the format dither[number]-[size]px (for example, dither1-2px).

To change the sky's dither:

  • In the Hierarchy, click the Sky game object to select it
  • In the Inspector, click the circular icon on the right-hand side of the Dither Texture field in the Sky game object's Sky (Script) component. This will open the Select Texture2D window.
  • Select the desired dither texture
  • Click the Play button to see the changes reflected in the Scene and Game windows