Change the sky's dither
Pixel Sky Creator ships with twelve pre-made dither patterns to choose from. These are saved in the asset's Sprites folder and named in the format dither[number]-[size]px
(for example, dither1-2px
).
To change the sky's dither:
- In the Hierarchy, click the
Sky
game object to select it - In the Inspector, click the circular icon on the right-hand side of the
Dither Texture
field in theSky
game object'sSky (Script)
component. This will open the Select Texture2D window. - Select the desired dither texture
- Click the Play button to see the changes reflected in the Scene and Game windows